Audio & monitoring
Audio Input
Capture a microphone or another input device.
Before you start
Open the intended collection and layout. For capture or network inputs, have the device or sender available.
Where to find it
Sources > Add > Audio Input.
Use it
- Open the scene that will contain the source.
- Choose Add in Sources.
- Select Audio Input in Create Source.
- Enter a name and choose New.
- Choose Device.
- Enable Use Device Timestamps only when the device timing is reliable.
- Choose Save and Close (or OK where shown).
- Check the source in Preview before taking it to Program.
Controls and additional tasks
Default follows the configured default input. Adjust volume, routing, balance, monitoring, and sync in the audio mixer.
Control reference
| Control | Use |
|---|---|
| Device | Choose the Windows input device this source captures. Default follows the app's configured default input device. |
| Use Device Timestamps | Use device-provided timing for tighter sync when the selected device reports reliable timing. |
| OK | Save the capture device settings. |
| Cancel | Close without saving changes. |
If something is wrong
If there is no level, refresh device choices and check microphone permission and mute.
Stop or remove
Mute the input in Audio Mixer to stop its sound. Use its Stop or connection control if you also need to stop playback/capture. Remove the source item when it is no longer needed.
Related pages
Audio mixer and input properties · Keyboard shortcuts · Menu reference · Manual contents
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